Theo Deprelle Thibault Groueix Matthew Fisher Vladimir G. Kim Bryan C. Russell Mathieu Aubry

Abstract
We propose to represent shapes as the deformation and combination oflearnable elementary 3D structures, which are primitives resulting fromtraining over a collection of shape. We demonstrate that the learned elementary3D structures lead to clear improvements in 3D shape generation and matching.More precisely, we present two complementary approaches for learning elementarystructures: (i) patch deformation learning and (ii) point translation learning.Both approaches can be extended to abstract structures of higher dimensions forimproved results. We evaluate our method on two tasks: reconstructing ShapeNetobjects and estimating dense correspondences between human scans (FAUST interchallenge). We show 16% improvement over surface deformation approaches forshape reconstruction and outperform FAUST inter challenge state of the art by6%.
Code Repositories
Benchmarks
| Benchmark | Methodology | Metrics |
|---|---|---|
| 3d-dense-shape-correspondence-on-shrec-19 | Elementery Structures(Trained on Surreal) | Accuracy at 1%: 2.3 Euclidean Mean Error (EME): 7.6 |
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