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SOTA
Atari Games
Atari Games On Atari 2600 Alien
Atari Games On Atari 2600 Alien
Metrics
Score
Results
Performance results of various models on this benchmark
Columns
Model Name
Score
Paper Title
MuZero
741812.63
Mastering Atari, Go, Chess and Shogi by Planning with a Learned Model
Agent57
297638.17
Agent57: Outperforming the Atari Human Benchmark
GDI-H3(1B frames)
279700
GDI: Rethinking What Makes Reinforcement Learning Different from Supervised Learning
R2D2
229496.9
Recurrent Experience Replay in Distributed Reinforcement Learning
MuZero (Res2 Adam)
70192.35
Online and Offline Reinforcement Learning by Planning with a Learned Model
GDI-H3
48735
Generalized Data Distribution Iteration
GDI-I3
43384
Generalized Data Distribution Iteration
Ape-X
40804.9
Distributed Prioritized Experience Replay
FQF
16754.6
Fully Parameterized Quantile Function for Distributional Reinforcement Learning
IMPALA (deep)
15962.10
IMPALA: Scalable Distributed Deep-RL with Importance Weighted Actor-Learner Architectures
Reactor 500M
12689.1
The Reactor: A fast and sample-efficient Actor-Critic agent for Reinforcement Learning
UCT
7785
The Arcade Learning Environment: An Evaluation Platform for General Agents
IQN
7022
Implicit Quantile Networks for Distributional Reinforcement Learning
ASL DDQN
6955.2
Train a Real-world Local Path Planner in One Hour via Partially Decoupled Reinforcement Learning and Vectorized Diversity
NoisyNet-Dueling
5778
Noisy Networks for Exploration
Persistent AL
5699.81
Increasing the Action Gap: New Operators for Reinforcement Learning
DNA
5021
DNA: Proximal Policy Optimization with a Dual Network Architecture
Advantage Learning
4990.91
Increasing the Action Gap: New Operators for Reinforcement Learning
QR-DQN-1
4871
Distributional Reinforcement Learning with Quantile Regression
Duel noop
4461.4
Dueling Network Architectures for Deep Reinforcement Learning
0 of 49 row(s) selected.
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HyperAI
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About
Terms of Service
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English
HyperAI
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Toggle Sidebar
Search the site…
⌘
K
Command Palette
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Console
Home
SOTA
Atari Games
Atari Games On Atari 2600 Alien
Atari Games On Atari 2600 Alien
Metrics
Score
Results
Performance results of various models on this benchmark
Columns
Model Name
Score
Paper Title
MuZero
741812.63
Mastering Atari, Go, Chess and Shogi by Planning with a Learned Model
Agent57
297638.17
Agent57: Outperforming the Atari Human Benchmark
GDI-H3(1B frames)
279700
GDI: Rethinking What Makes Reinforcement Learning Different from Supervised Learning
R2D2
229496.9
Recurrent Experience Replay in Distributed Reinforcement Learning
MuZero (Res2 Adam)
70192.35
Online and Offline Reinforcement Learning by Planning with a Learned Model
GDI-H3
48735
Generalized Data Distribution Iteration
GDI-I3
43384
Generalized Data Distribution Iteration
Ape-X
40804.9
Distributed Prioritized Experience Replay
FQF
16754.6
Fully Parameterized Quantile Function for Distributional Reinforcement Learning
IMPALA (deep)
15962.10
IMPALA: Scalable Distributed Deep-RL with Importance Weighted Actor-Learner Architectures
Reactor 500M
12689.1
The Reactor: A fast and sample-efficient Actor-Critic agent for Reinforcement Learning
UCT
7785
The Arcade Learning Environment: An Evaluation Platform for General Agents
IQN
7022
Implicit Quantile Networks for Distributional Reinforcement Learning
ASL DDQN
6955.2
Train a Real-world Local Path Planner in One Hour via Partially Decoupled Reinforcement Learning and Vectorized Diversity
NoisyNet-Dueling
5778
Noisy Networks for Exploration
Persistent AL
5699.81
Increasing the Action Gap: New Operators for Reinforcement Learning
DNA
5021
DNA: Proximal Policy Optimization with a Dual Network Architecture
Advantage Learning
4990.91
Increasing the Action Gap: New Operators for Reinforcement Learning
QR-DQN-1
4871
Distributional Reinforcement Learning with Quantile Regression
Duel noop
4461.4
Dueling Network Architectures for Deep Reinforcement Learning
0 of 49 row(s) selected.
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Atari Games On Atari 2600 Alien | SOTA | HyperAI