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SOTA
Atari Games
Atari Games On Atari 2600 Pong
Atari Games On Atari 2600 Pong
Metrics
Score
Results
Performance results of various models on this benchmark
Columns
Model Name
Score
Paper Title
ES FF (1 hour) noop
21.0
Evolution Strategies as a Scalable Alternative to Reinforcement Learning
NoisyNet-Dueling
21
Noisy Networks for Exploration
DQN Best
21
Playing Atari with Deep Reinforcement Learning
GDI-I3
21
Generalized Data Distribution Iteration
ASL DDQN
21
Train a Real-world Local Path Planner in One Hour via Partially Decoupled Reinforcement Learning and Vectorized Diversity
GDI-I3(200M frames)
21.0
Generalized Data Distribution Iteration
IQN
21
Implicit Quantile Networks for Distributional Reinforcement Learning
R2D2
21.0
Recurrent Experience Replay in Distributed Reinforcement Learning
GDI-H3
21
Generalized Data Distribution Iteration
Duel noop
21.0
Dueling Network Architectures for Deep Reinforcement Learning
GDI-H3(200M frames)
21.0
Generalized Data Distribution Iteration
QR-DQN-1
21
Distributional Reinforcement Learning with Quantile Regression
UCT
21
The Arcade Learning Environment: An Evaluation Platform for General Agents
MuZero
21.00
Mastering Atari, Go, Chess and Shogi by Planning with a Learned Model
IMPALA (deep)
20.98
IMPALA: Scalable Distributed Deep-RL with Importance Weighted Actor-Learner Architectures
MuZero (Res2 Adam)
20.95
Online and Offline Reinforcement Learning by Planning with a Learned Model
DDQN (tuned) noop
20.9
Dueling Network Architectures for Deep Reinforcement Learning
C51 noop
20.9
A Distributional Perspective on Reinforcement Learning
Ape-X
20.9
Distributed Prioritized Experience Replay
A2C + SIL
20.9
Self-Imitation Learning
0 of 52 row(s) selected.
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HyperAI
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Console
Docs
News
Papers
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Datasets
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SOTA
LLM Models
GPU Leaderboard
Events
Search
About
Terms of Service
Privacy Policy
English
HyperAI
HyperAI
Toggle Sidebar
Search the site…
⌘
K
Command Palette
Search for a command to run...
Console
Home
SOTA
Atari Games
Atari Games On Atari 2600 Pong
Atari Games On Atari 2600 Pong
Metrics
Score
Results
Performance results of various models on this benchmark
Columns
Model Name
Score
Paper Title
ES FF (1 hour) noop
21.0
Evolution Strategies as a Scalable Alternative to Reinforcement Learning
NoisyNet-Dueling
21
Noisy Networks for Exploration
DQN Best
21
Playing Atari with Deep Reinforcement Learning
GDI-I3
21
Generalized Data Distribution Iteration
ASL DDQN
21
Train a Real-world Local Path Planner in One Hour via Partially Decoupled Reinforcement Learning and Vectorized Diversity
GDI-I3(200M frames)
21.0
Generalized Data Distribution Iteration
IQN
21
Implicit Quantile Networks for Distributional Reinforcement Learning
R2D2
21.0
Recurrent Experience Replay in Distributed Reinforcement Learning
GDI-H3
21
Generalized Data Distribution Iteration
Duel noop
21.0
Dueling Network Architectures for Deep Reinforcement Learning
GDI-H3(200M frames)
21.0
Generalized Data Distribution Iteration
QR-DQN-1
21
Distributional Reinforcement Learning with Quantile Regression
UCT
21
The Arcade Learning Environment: An Evaluation Platform for General Agents
MuZero
21.00
Mastering Atari, Go, Chess and Shogi by Planning with a Learned Model
IMPALA (deep)
20.98
IMPALA: Scalable Distributed Deep-RL with Importance Weighted Actor-Learner Architectures
MuZero (Res2 Adam)
20.95
Online and Offline Reinforcement Learning by Planning with a Learned Model
DDQN (tuned) noop
20.9
Dueling Network Architectures for Deep Reinforcement Learning
C51 noop
20.9
A Distributional Perspective on Reinforcement Learning
Ape-X
20.9
Distributed Prioritized Experience Replay
A2C + SIL
20.9
Self-Imitation Learning
0 of 52 row(s) selected.
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Atari Games On Atari 2600 Pong | SOTA | HyperAI